Extra Fluff

Right, last thing to do for now, cameras! I almost exclusively use camcuts and cammoves in cutscenes, very rarely building or location focus style ones. Anyway, since we have 4 'areas' I guess that means we need at least 4 cameras for the introduction. Now, we could name these intelligent and useful things like virii patch, trunk port, and research. I'm going to name mine view1, view2 and view3. Don't worry about lining these up perfectly, just make them jist style, so nearby and pointing in the right direction, eg;


start




view1




view2




view3